Class AudioRecording
Inheritance
MonoBehaviour
AudioRecording
Assembly: cs.temp.dll.dll
Syntax
public class AudioRecording : MonoBehaviour, IPauseable
Fields
meter
Declaration
Field Value
Type |
Description |
GameObject |
|
meterImage
Declaration
Field Value
onRecordingEnded
Declaration
public UnityEvent onRecordingEnded
Field Value
Type |
Description |
UnityEvent |
|
Methods
IsPauseable()
Declaration
public bool IsPauseable()
Returns
Type |
Description |
System.Boolean |
|
Pause(Boolean)
Declaration
public void Pause(bool pause)
Parameters
Type |
Name |
Description |
System.Boolean |
pause |
|
Record()
Declaration
SaveRecording()
Declaration
public void SaveRecording()
SetRecordingLength(Single)
Declaration
public void SetRecordingLength(float timeSeconds)
Parameters
Type |
Name |
Description |
System.Single |
timeSeconds |
|
StopRecording()
Declaration
public void StopRecording()
Implements
IPauseable